You're a fox!
Hunters will shoot ONLY if they see you...
If you're reading this, it's because you want to know: (1) what data we may be logging; (2) why we are logging this; (3) security of your own information.
In order to make improvements and provide the best possible experience, this game anonymously records user interactions and IP addresses. No personal information is recorded.
If you still have questions or concerns after reading this, please contact us at firstname.lastname@example.org
In this game, we actively log information such as:
We are currently using the data as part of our course at Cornell University, CS4154: Analytics-Driven Game Design.
We generate heatmaps (of player deaths), burndown charts, and state transition diagrams. These logistics help us improve our game and find ways to make the game less frustrating for players.
No information gathered via this game will be shared or made public outside of the course.
Parts of our game engine were based off of the example given by James Long, on his article "Making Sprite-based Games with Canvas" .
We've rewritten/updated many parts of the original code but would still like to give credit to the inspiration.
The music is "Patakas World" from DL Sounds.
The font used on the title screen is Visual Magnets by Xerographer Fonts!
We'd like to thank Erik Andersen for his support in the creation of this game!
This game would not be possible without CS4154: Analytics-Driven Game Design. Much thanks also goes out to his TAs, Zikai Wen and Rundong Wu!
All of their feedback during early iterations of the game were incredibly helpful.